Digital Drawing For Landscape Architecture: Contemporary Techniques And Tools For Digital Representation In Site Design9780470403976 阿里云 lit azw3 txt pdf caj 下载 在线

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内容简介:
For a hundred years, pencil, pen, markers, and watercolor have
been the principal tools of representation for landscape architects
and urban planners. Today, those hand-powered aids have been
replaced by computers and Computer-aided design(CAD). Digital
Drawing for Landscape Architects bridges the gap between the
traditional ***og and the new digital tools and shows you how to
apply timeless concepts of representation to enhance your design
work in digital media.
Building on the tried-and-true principles of ***og representation,
Digital Drawing for Landscape Architectureexplores specific
techniques for creating landscape design digitally. It explains the
similarities and differences between ***og and digital rendering,
and then walks you through the steps of creating digitally rendered
plans, perspectives, and diagrams. You’ll explore:
Computing Basics
Raster and vector images
Setting up the document
Base imagery and scaling
Hand-drawn linework and diagrams
Text, leaders, and page layout
Color, shading, and textures
Creating a section elevation
Perspective drawing
Techniques for using the newest versi*** of Adobe Illustrator,
P***oshop, and Acrobat as well as older versi***
With more than 500 full-color drawings and p***ographs alongside
proven techniques, Digital Drawing for Landscape Architects will
help you enhance your skills though a unique marriage of
contemporary methods with traditional rendering techniques.
书籍目录:
Foreword.
Preface.
Acknowledgments.
Part 1: Concepts.
Chapter 1: Introduction/Overview.
Computing Basics.
Hardware.
Software.
Workspace.
Chapter 2: Analog and Digital Rendering Comparis***.
Efficiency and Editability.
Commonalities and Parallels.
Hybrid Techniques.
Chapter 3: Basic Overview of Digital Concepts.
Raster-Based Programs.
Resolution in Raster Images.
Upsampling and Downsampling.
Vector Images.
Using Raster Images in Vector-Based Programs.
Color.
Chapter 4: Digital Drawings in the Design Process.
Applicati*** for Specific Tasks.
Moving between Analog and Digital Techniques.
Part 2: Base Imagery.
Chapter 5: Setting up the Document .
Drawings at Multiple Sizes.
How Drawings Move through the Digital Workflow.
Setting the Image Size.
Chapter 6: Base Imagery and Scaling.
Aerial P***ography.
Obtaining the Aerial P***ograph.
Tiling Aerial P***ographs in P***oshop.
Manual Method.
Tiling P***ographs with P***omerge.
Scaling the Aerial P***ograph.
Calculator Method.
Scale by Reference Method.
Pixel Conversion Method.
Adjusting the Hue, Saturation, and Lightness of Base
Imagery.
Using CAD Linework as a Base.
Exporting the CAD Linework as a PDF.
Chapter 7: Hand-Drawn Linework.
Sketches in CAD.
Using Magic Wand and Color Range Selecti***.
Using the Color Range Selection Tool.
Chapter 8: Source Imagery/Entourage.
Selecti***.
Manual Methods.
Partial Selecti***.
Part 3: Design Diagrams.
Chapter 9: Introduction to Diagrams.
Passive Diagramming.
Active Diagramming.
Communication.
Abstraction.
Distilling and Culling.
Diagram Types.
Chapter 10: Setting up an Illustrator Drawing.
Document Size/Color Mode.
Based Programs for Design Diagrams.
Importing an Aerial P***o into Illustrator.
Link versus Embed.
Chapter 11: Linework in Illustrator.
Shape Tools.
Pen Tool.
Editing Tools.
Appearance of Lines and Shapes .
Stroke Weight and Dashed Lines.
Transparency.
Appearance Palette.
Chapter 12: Custom Linework.
Creating a Pattern Brush from Shapes.
Altering the Pattern Brush.
Updating the Pattern Brush with New Shapes.
Chapter 13: Symbols.
Creating Symbols from Custom Artwork.
Updating/Replacing Symbols.
Managing Symbols.
Creating Clipping Masks for Image Symbols.
Chapter 14: Text, Leaders, and Page Layout.
Text Tools.
Point Text.
Paragraph Text.
Differences between Point Text and Paragraph Text.
Formatting Text.
Custom Type Tools.
Creating Text with a Clipping Mask.
Leaders.
Effects versus Filters.
Layout.
Chapter 15: Exploded Axonometric Diagrams.
Creating an Exploded Axonometric Diagram.
Part 4: Plan/Section Renderings.
Chapter 16: Introduction to Renderings.
Design Process.
Issues in Digital Media.
Illustrative Components.
Chapter 17: Importing PDF Linework.
PDF Linework.
Adjusting the Appearance of Linework.
Chapter 18: Applying Color to a Plan Rendering.
Technique 1: Applying Colo***ith the Paint Bucket Tool.
Technique 2: Applying Color Using Adjustment Layers.
Saving Channels.
Chapter 19: Shading Techniques.
Selecting Fills.
Saving Selecti***.
Automating the Shading of Edges.
Chapter 20: Creating Textures.
Creating a Texture from an Existing P***ograph.
Creating a Seamless Pattern Using the Offset Filter.
Creating the Pattern and Applying It to the Rendering.
Paint Bucket and Pattern Stamp.
Pattern Overlay.
Managing Patterns.
Texturing with Filters.
Chapter 21: Brushes.
Standard Brushes.
Custom Brushes.
Chapter 22: Plan Symbols with Smart Objects.
Creating Smart Objects.
Duplicating and Editing Smart Objects.
Managing Smart Objects.
Smart Filters.
Chapter 23: Managing Large P***oshop Files.
Flattening Layers.
Saving Layer Groups for Flattening.
Printing Issues.
Chapter 24: Creating a Section Elevation.
Methods.
Part 5: Perspectives.
Chapter 25: Perspective Illustration.
Perspective Illustrati***, Digital Sketches, and Design
Communication.
Chapter 26: Creating a Base for a Perspective
Drawing.
Composition.
Virtual Cameras.
Exporting and Rendering.
Chapter 27: Atmospheric Perspective.
Detail.
Color.
Contrast.
Brightness.
(2D) P***oshop Adjustment Layers, Opacity, and Screening.
(2D/3D) Z-Depth.
(3D) Atmosphere/Environment.
Understanding Level of Detail.
Chapter 28: Camera Match 3D Object to Site P***o.
Camera Match with 3ds Max 2009.
Match P***o with Google SketchUp.
Chapter 29: Create a P***oshop Perspective Collage.
Methods.
Chapter 30: Developing a Perspective Image in P***oshop from
a 3D Model.
Base Model.
Adding Site Context.
Textures.
Adding Vegetation.
Adding Scale Figures.
Bibliography.
Image Credits.
Index.
作者介绍:
Bradley Cantrell is Principal of and Partner in
Visual Logic Inc. and a founding partner in LND Digital Workshop,
digital media training and c***ulting. He is also Assistant
Professor, School of Landscape Architecture, Louisiana State
University. He received an MLA II from the Harvard University
Graduate School of Design with a concentration in digital site
representation and in***ctive spaces.
Wes Michaels is a principal of Spackman+Mossop+Michaels
Landscape Architects and a partner in LND Digital Workshop, digital
media training and c***ulting. He is also an Assistant Professor of
Landscape Architecture, Louisiana State University. He received an
MLA from the Harvard University Graduate School of Design.
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媒体评论
"
Digital Drawing
is a sophisticated digital media book
focused primarily on creating p***omontage images for site design.
This book, aims to be a software neutral and has a strong,
theory-based designer's point of view. This is the first landscape
architecture book available as an eBook, so the authors thoroughly
embrace modern communication tools while still holding to the
tried-and-true landscape architecture values of high-quality
graphic representation." (
Landscape Architecture
, August
2010)
书籍介绍
For a hundred years, pencil, pen, markers, and watercolor have been the principal tools of representation for landscape architects and urban planners. Today, those hand-powered aids have been replaced by computers and Computer-aided design (CAD). Digital Drawing for Landscape Architects bridges the gap between the traditional ***og and the new digital tools and shows you how to apply timeless concepts of representation to enhance your design work in digital media. Building on the tried-and-true principles of ***og representation, Digital Drawing for Landscape Architecture explores specific techniques for creating landscape design digitally. It explains the similarities and differences between ***og and digital rendering, and then walks you through the steps of creating digitally rendered plans, perspectives, and diagrams. You’ll explore: Computing Basics Raster and vector images Setting up the document Base imagery and scaling Hand-drawn linework and diagrams Text, leaders, and page layout Color, shading, and textures Creating a section elevation Perspective drawing Techniques for using the newest versi*** of Adobe Illustrator, P***oshop, and Acrobat as well as older versi*** With more than 500 full-color drawings and p***ographs alongside proven techniques, Digital Drawing for Landscape Architects will help you enhance your skills though a unique marriage of contemporary methods with traditional rendering techniques.
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